We want this to be the studio where you do the best work of your career. We are seeking an experienced Senior Concept Artist who is eager to push visual quality to the next level. As a Senior Concept Artist you will be working closely with the Art Director and other creative leads to help establish and enhance the visual direction for the game.
We want the Character Concept Artist ready to step up and break new ground in the Overwatch universe and join our award-winning team of game developers. Join us, and use your fearless imagination and bold talent to expand the world of Overwatch and bring new compelling characters into our story.
The Advanced 2D Artist is responsible for creating conceptual and illustrative work for Game of Thrones: Conquest mobile game. The role may include the creation of icons and other game elements, as part of a flexible art team.
DreamWorks Animation Television has exciting new opportunities for Storyboard Artists to join its in-house team in Glendale, CA. This position is covered by the Animation Guild. We are seeking candidates who are familiar with the television animation pipeline and experienced in drawing storyboards.
We are looking for great story artists with unique and/or under-represented voices. In general, we recommend that you present your strongest work and limit your work accordingly. Submit original material only (your own personal work) - no storyboards of commercial material will be accepted. Your submitted storyboard can be few sequences or a short film that highlight your storytelling, focusing on either comedy, action or action/comedy. Make sure that your storytelling in each shot is clear and understandable. While there is no limit to the number of panels to include, you should only include enough panels to showcase your skills. Submit only what you feel will best convey your ideas. Focus on quality rather than quantity. Submissions open 7/1-8/1
We are looking for talented and well-rounded artists with unique and/or under-represented voices. In general, we recommend that you present your best work and limit your work accordingly. Focus on quality rather than quantity. Accepting Submissions 7/1-8/1
Double Fine is looking for an experienced UI/UX Artist. You will be responsible for designing the look and feel of the UI for Psychonauts 2. You will collaborate with the Art Director and Creative Director to create a UI that serves our unique Psychonauts universe. You will also work with a multidisciplinary team of artists, engineers and designers to execute on a creative and intuitive UI experience across various platforms.
We’re currently looking for talented Apprentice Story Artists to help us push our emotional storytelling to new and entertaining heights and join our legacy of animated filmmaking! Our Talent Development Program is offering emerging artists a track focused on the art of storyboarding. Under the guidance of a Disney Mentor, the Talent Development Program offers a unique opportunity to hone and refine skills in our real-time production environment for a 3, 6, 9, or 12 month paid position. For this particular program, there are no graduation date requirements to apply.
You will be expected to concept, sculpt, model, and texture compelling assets, using PBR pipelines, for an unannounced Diablo project. We fully expect you to possess a deep understanding of form, color, and light for both 2D and 3D art assets.
Your responsibilities will range from crafting and creating unique art pieces from scratch, to tweaking and improving existing assets and art. You may be working on a weapon or armor set one day, and a boss monster or landscape the next. We expect you to be comfortable with ambiguity, and equally happy working as an individual contributor, or as a role model, mentor, and champion for the entire department.
Hangar 13 is currently looking for a Lead Concept Artist. The ideal candidate will be able to create a wide variety of detailed environment and character concepts while leading a team of artists to help shape the look and feel of our games. Must be able take direction well, and iterate on ideas in a team atmosphere. To be considered for this role candidates must submit a link to an online portfolio when applying.
As a Concept Artist/Visual Designer for our new IP here at CA, you will already have experience of concept art/design and be able to communicate this visually through the use of 2D & 3D. Be aware of design constraints and visual direction, helping to shape and provide an immersive experience for our players to enjoy.
We’re looking for a Concept Artist who is passionate about creating high quality, inspirational concept art pieces. As a Concept Artist with our team, you will have the opportunity to work on a variety of subject matter, designing concepts across characters, environments, vehicles, and/or props.
As a Concept Artist at 2K Silicon Valley, you'll have a significant role in shaping the visual direction for the project. You are a strong and seasoned designer with excellent conceptual art skills and sensibilities. You will be collaborating directly with art direction and with other visual designers to set the look and feel for our project. You’ll work proactively with others in all visual art disciplines to help provide visual solutions that supports gameplay and art direction needs. We love games that play well and also look great; together we will set the stage for a rich and stunning world filled with diverse characters and environments.
Over the next year, we will be looking for experienced comedy board artists. These positions could last anywhere from a sequence or two to several months. ****Please INCLUDE your availability and which sequences in your portfolio you consider to be your best comedy boards in your cover letter.****
Bethesda Game Studios, part of the ZeniMax Media family, is seeking a talented ENVIRONMENT concept artist that has the ability to create a diverse visual range of REALISTIC 2D scenes and environments for Sci-Fi and Fantasy IP’s. A solid grasp of industrial design, cinematic lighting and composition is essential. Basic knowledge of a 3d modeling program (Maya/3DS Max/Modo etc.) is a plus. Must have STRONG digital painting, drawing and sketching ability.
Managed by industry veterans with ground-breaking titles under their belts, the studio needs to hire the right colleagues to meet our exciting objectives. Whether you’re an industry veteran or straight out of university, we could have a career-defining role for you. If you want to create great games that people will play for years to come, and be there at the beginning of something we know will be truly special, join our team. We look forward to speaking with you!
The Senior Concept Artist is responsible for creating original and imaginative concept art for characters, environments and other game assets. A successful candidate is expected to present a clear and comprehensive process of research and exploration that supports their final art, and have a strong understanding of efficient ideation techniques. The ability to work both independently and in cooperation with Leads and other Artists to complete assignments and a demonstration of strong artistic interpretation skills is also required.
inXile Entertainment is looking for a talented Senior Concept Artist to drive the visual development of an upcoming next-generation role-playing game. The ideal candidate will have proven skills in creating compelling illustrations and paintings to ignite the imaginations of the development team, with the ability to experiment visually across various artistic styles and genres. With extensive experience in concepting for AAA-quality game development, coupled with deep passion for video games across multiple platforms, the Senior Concept Artist is uniquely capable of helping our team to define the visual look of the game by creating compelling art, mood, and lighting.
We are looking for a talented Senior Character Artist to join our team and bring expertise, motivation, and a mature skill set. S/he defines, develops and maintains high-end-run game characters. The Senior Character Artist works closely with Lead Artist, Lead Animator and Art Director, and also with animators and cutscene editors to create the best possible impression in the final game.
Sumo Sheffield has a fantastic opportunity for an experienced Lead Concept artist to inspire and lead our Internal Concept Team. As a candidate you must be passionate about all aspects of concept design as you will be responsible for driving the visual styles, quality standards, delivery and working practices of the team.
Reporting to the Head of Art, the Lead VFX Concept Artist will manage the visual effects oriented tasks brought to the Art Department. The Lead VFX Concept Artist works closely with VFX Producers and VFX Supervisors to assign and review artist’s work whilst taking responsibility for the sign off of final concepts
Cold Iron is seeking Concept Artist to join us in creating a shooter set in the Alien universe for consoles and PC! Are you a passionate concept artist looking to help establish the vision for an exciting new world? Do you revel in amazing the team with your innovative designs, and then seeing them come to life in the game? Join our creative, collaborative studio and help inspire greatness!
Founded in 1998, Retro Studios is a wholly owned subsidiary of Nintendo Company, Ltd. Retro is a state-of-the-art game development studio, working in conjunction with Nintendo to bring award-winning games to Nintendo's cutting-edge next-generation platforms. Retro Studios is located in beautiful Austin, Texas. With rolling hills, scenic waterways, abundant wildlife, vibrant music and film scenes, and a laid-back cosmopolitan culture, Austin is a dynamic city with an excellent quality of life. Austin's sunny weather also supports a great range of outdoor activities, providing plenty of venues for top-notch game developers to recharge and unwind.
The Look Development Artist will partake in the creation of the look of the movie led by the Look Development Supervisor. He/she will rely on superior technical competencies and strong aesthetic judgement to create high quality images matching the style of the film.
Ascendant Studios is looking for a multi-talented concept artist to develop the look of our AAA title from the ground up. Our ideal candidate has exceptional foundational art skills and can generate a large number of unique ideas very quickly. Their portfolio must demonstrate skills across a variety of topics (characters, creatures, environments, props, etc.) as well as both final rendered pieces and early explorational thumbnails.
Story Artists translate take an idea and turn it into visuals that convey the all facets of the overall direction of the film including emotion, humor, and action. You are an expert of character anatomy – both physical and emotional and can translate something abstract into something solid. You partner with the Directors and Head of Story to develop expressive, entertaining storyboards. You usually are given script pages as a guide but also must be able to take an unfinished idea and flesh it out into a full scene.
Demonstrates strong conceptual ideas and visual creativity to form original characters. Explores and generates a large quantity of diverse ideas for film’s characters. Exploration will include shape variation, degree of caricature and stylization, age, body type, etc. Creates pages of deeper development for a given character, including facial expressions, body gestures, poses, and attitudes that reflect the inner workings of the character.
Boss Fight Entertainment seeks a Concept Artist to join our industry leading team. Candidates need a strong demonstrated background in illustration. Concept Artist will work with the Art Director(s) to concept highly creative and visually compelling characters, UI elements and screens, environments and marketing support. Experience in Motion Graphics, Flash/UI Game implementation, and general 3D knowledge are also welcome. Passion for games is a must.
We are seeking a senior-level concept artist that has published production experience with creating a diverse visual range of characters, environments, architecture, props and related game assets. A solid grasp of form, structure, color, and light for 2D art assets is essential.
Monolith Productions, a division of WB games Inc., seeks a Lead Concept Artist to work directly with the Director of Art, Design Leadership, Concept Artists, and Content Leads to help create and define the overall visual style of studio projects. The Lead Concept Artist will have outstanding fundamental traditional fine art skills with a deep understanding of modern concept art software/tools. The Lead Concept Artist is responsible for generating a variety of industry leading AAA character concepts, environment concepts, matte paintings, industrial design imagery, and graphic design/UI imagery to aid in the artistic development of a given project. Additionally, the Lead Concept Artist will have excellent illustration skills with an ability to create a variety of marketing materials within established studio brands and beyond. Candidate will provide direction, feedback and mentorship where applicable towards increasing quality and efficiency of studio concept art creation. The Lead Concept artist will be a student of pop culture trends across the entertainment industry. They will be fluent in a variety of artistic styles with a sharp focus on creating realistic concept art.
Would you like to help create a new vision for some of the best-known characters in television and movies? Reimagine iconic figures of genre entertainment in unique and compelling ways, and have your creations brought to life by one of the most-respected developers of licensed products in Hollywood? QMx is currently seeking a Concept Artist/Character Designer to join our Los Angeles-area creative team. The ideal candidate will be able to create original character designs following a number of comic styles, including manga, anime, chibi and traditional, as well as more realistic life study/figural art.