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VITALY BULGAROV

CONCEPT ARTIST

Over the past decade Vitaly has played an important role on multitude of projects from films and videogames to product design and robotics. As a principal designer at Hankook Mirae Technology Vitaly was responsible for designing a 4m tall real-life human-controlled robotic suit. Vitaly’s unique concept design style and expertise has lead him to contribute to the projects over at Boston Dynamics, Intel, Microsoft, Intuitive Surgical and others. His recent film work includes designing robotic bodies for Alita in Alita: Battle Angel(2018) and Major in Ghost in The Shells(2017). Prior to that Vitaly had worked on the key assets and designs for ILM, Dreamworks, Paramount, Lightstorm, Blizzard and more, on such projects as Transformers: Age of ExtinctionRoboCop (2014),  Terminator: Genisys, Starcraft 2, Diablo 3 and World Of Warcraft franchise.